I love the different directions I take based on my, um, personality traits (you can read that as “chaotic nature”, should you wish). My blogs have run the gamut from love poems to horror stories from family outings to BDSM confessions. Been a ride!
Well, today is no different. I have a video game, one of several, which I play a lot. Right now, I have about 300+ hrs on this latest trip through this game world. The game is “Fallout 4” (F4) and is apocalyptic in nature (big surprise? then you don’t know me). It is about a person who goes through suspended animation for about 200 years, missing WW3 and awakes in its aftermath: a bomb-riddled, radiation-lingering, mutated and violent world. I chose to play a female this time. I hadn’t ever done that and it does change the game quite a bit. I imagine I have done about 50% of the main quest. I tend toward the rest of the game. Here in F4 those smaller quests are big and small and very many. In the quest mentioned in the title, called “Nuka World”, I have wandered into a gauntlet of machine guns, Mirelurks, grenades, gas, and a big boss. I managed to defeat all of these and find out I am now the appointed leader of a trading center. This center has collared slaves as the merchants, custodians, and such. The under leaders are 3 very ruthless gangs of Raiders whom I am to keep in line so they don’t kill each other (not such a bad thing) and everyone around them (not such a good thing). I went to one leader, the “alpha” of that pack and attempted conversation. He asked me if I was willing to show what I was made of by doing a small job for him. I agreed. The job was to take a package from a group of “Minute Men” (keepers of the peace) and kill all of them (help his pack do so). This, then, was my problem. I play a mostly,morally right individual. In the other part of the game, I am a leader also. However, there I fight with my group of settlers from about 14-17 settlements to protect them from harm and keep the bad guys (and things) out. Further problem, these “Minute Men” are in my other group. In fact, I am their general there. I could not get it right inside my head to kill 4 of my own just to save some settlers in this other section of the world. Neither could I simply not help and lose my small advantage to later get rid of these gangs (oh yes, that is my plan!).
My decision was a bit ambiguous. I went to the gang rendezvous. My intention was to find out the location of the other group then steal the package, making the killing unnecessary. Apparently, the game thought of this and, to pass, all 4 of the Minute Men must die. I decided to go with the gang. I stood back and did nothing while the gang killed the Minute Men. Then, I retrieved the package AND killed all the pack. I figured if the Minute Men had to die (should have known) then their deaths would not be for nothing. I believe (as I died 4 times trying to kill the pack leader) I was not really supposed to kill the pack. I finally left some large mines in the house where he was, went outside the house, and threw a grenade in the door, blowing up everything.
I returned and had succeeded in the mission.
How do you feel about my choice? What would you have tried?
Namaste,
Scott